TEMPLAR PVP HEALER
This is a tanky PvP healer with a hybrid damage kit using gear that is relatively easy to obtain. It performs well in high MMR BGs and both CP and no CP overworld PvP.
Video guide located at the bottom of the page.
Race: Breton, Argonian
Attributes: 64 Points in Magicka
Food: Clockwork Citrus Filet or Witchmother's Potent Brew
ALL PVP CP IS CURRENTLY BEING REWORKED FOR CP 2.0
ABILITIES - FRONT BAR
This is a strong heal over time that heals you or up to 3 nearby group members for 10 seconds. This is great for keeping your transmutation set proc'd on teammates around you.
This launches a slow moving orb in front of you aoe healing nearby allies and giving them a synergy for additional healing and restoring their resources.
This is a ground based AOE heal.
This places a very large AOE healing ring on the ground that also purges 5 negative affects off of you. It also gives a synergy to allies to purge all negative debuffs on themselves and heal them for additional healing.
This places a shield on you for 4 seconds that causes enemy's direct attacks to heal you and reduce their movement speed by 60%. In most situations, Living Dark and spammiing Jabs is enough to heal through most sources of damage.
This is a power channeled AOE heal to nearby allies. It also makes you very tanky buffing you with Major Protection reducing your damage taken by 30% for ten seconds.
ABILITIES - BACK BAR
This places a debuff to 1 player that deals damage, then copies damage dealt to the player for its duration then explodes with burst damage and healing nearby allies.
This is your main burst heal. This is only really used when your other healing abilities are not enough for the situation.
This is your main spammable referred to as "jabs." It is your main source of both single and multi target damage. It heals you for 40% of the damage you cause and snares the closest enemy's movement speed by 40%. Usually when you are in trouble, it is best to keep spamming jabs to keep a steady source of healing incoming.
This places a rune on the ground which buffs you with Major Resolve increasing Physical and Spell Resistance by 5280. It also gives you 240 magicka per second. Also, standing IN the rune increases your overal Physical and Spell Resistances by 50%
This is your gap closer. It charges a player, stuns then, and sets them off balance.
This is our ultimate. It is very cheap at only 72 ultimate and will be available constantly. It does a big burst of damage to enemies around you, increased damage to enemies in front of you, and place a short damage over time effect on enemies hit.
Live Stream Schedule:
Tuesday - Friday: Stream starts mid-day central time.
Saturday: Time varies.
Sunday: Time varies.