Status effects are additional affects that affect a target when using certain elemental damage types. All elemental damage can trigger these secondary affects specific to the type of elemental damage used.
Inflicts the target with a short Fire damage over time effect.
Inflicts the target with Minor Maim, reducing their Damage Done by 15%.
Inflicts the target with Minor Vulnerability, increasing its Damage Taken by 8%.
Inflicts the target with Minor Defile that reduces its Healing Received by 15%.
Inflicts the target with a short Poison damage over time effect.
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