Factions in Elder Scrolls Online determine your characters starting location and loyalty both for the story element and for certain Player vs. Player (PvP) elements in the game.  You can travel and complete quest in other faction areas, but your PvP allegiance will not change unless you purchase the Any Race, Any Alliance token from the in-game Crown Store.





Lead by High King Emeric, the Daggerfall Covnenant is an alliance between the people of Northwest Tamriel with shared ambitions to restore unity and peace to all of Tamriel

Capital: Wayrest in Stormhaven
Colors: Blue


DUNMERS (Dark Elves)

Ruled by High King Joruun of the Nordic warriors who cooperates with the Dark Elves and Argonians in a council called the Great Moot with a goal to rule and protect the lands.

Capital: Mournhold in Deshaan

Colors:  Red​


ALTMERS (High Elves)

BOSMERS (Wood Elves)


Ruled by Queen Ayrenn and dominated by the Altmers, the Aldmeri Dominion view themselves as the lands protectors and believe they are better suited to rule than the other factions.

Capital:  Elden Root in Grahtwood

Colors: Yellow




Focus: Magicka

  • Increases experience gain with the Light Armor Skill line by 15%

  • Increases your Alliance Points gained by 1%.

  • Increases Max Magicka by 2000

  • Increases Spell Resistance by 2310 and 100 Magicka Recovery

  • Reduces the Magicka cost of your abilities by 7%


Focus: Stamina

  • Increases experience gain with the Heavy Armor Skill line by 15%

  • Increases your crafting Inspiration gained by 10%

  • Increases Max Stamina by 2000

  • Increases Max Health by 1000 and Heals you for up to 600 when you deal damage with a weapon ability - 4 second cooldown

  • Increases your Weapon Damage by 258

  • Reduces the cost of Sprinting by 12% and increased the Movement Speed of sprint by 10%


Focus: Stamina

  • Increases experience gain with the One Handed and Shield Skill line by 15%

  • Increases the duration of food buffs by 15 minutes

  • Reduces the cost of Weapon Abilities by 8%

  • Reduces the effectiveness of snares applied to you by 15%

  • Increases Max Stamina by 2000

  • Restores 950 Stamina when you deal Direct Damage - 5 second cooldown


Focus: Health and Healing

  • Increases experience gain with the Restoration Staff Skill line by 15%.

  • Increases your Swim Speed by 50%

  • Restores 4000 Health, Magicka, and Stamina when you drink a potion

  • Increases Max Health by 1000 and Poison and Disease Resistance by 2310

  • Increases your Healing done by 6%


Focus: Magicka and Stamina

  • Increases experience gain with the Dual Wield Skill line by 15%.

  • Reduces your Damage Taken by Lava by 50%

  • Increases Max Magicka and Max Stamina by 1875

  • Increases Flame Resistance by 2310 and grants Immunity to the Burning status effect

  • Increases your Weapon and Spell Damage by 258


Focus: Tanking and Ultimate 

  • Increases experience gain with the Two-Handed Skill line by 15%.

  • Increases the duration of any drink buff by 15 minutes

  • Increases your Max Stamina by 1500

  • Gains 5 Ultimate when you take damage - 10 second cooldown

  • Increases Max Health by 1000

  • Increases Cold Resistance by 2310 and grants Immunity to the Chilled status effect

  • Increases your Physical and Spell Resistance by 3960


Focus: Magicka

  • Increases experience gain with the Destruction Staff Skill line by 15%

  • Increases your Experience gained by 1%

  • Reduces your Damage Taken by 5% while casting or channeling an ability.

  • Restores 640 Magicka or Stamina, whichever is lowest, after activating a Class Ability - 6 second cooldown

  • Increases Max Magicka by 2000

  • Increases your Spell Damage by 258


Focus: Stamina

  • Increases experience gain with the Bow Skill line by 15%

  • Decreases your Fall Damage by 10%

  • Increases Stamina Recovery by 258

  • Increases your Max Stamina by 2000

  • Increases Poison Resistance by 2310 and grants Immunity to the Poison status effect

  • Increases your Detection Radius in Stealth by 3 meters.

  • Gain 10% Movement Speed seconds and 1500 Physical and Spell Penetration for 6 seconds after using Roll Dodge


Focus: Magicka and Stamina

  • Increases experience gain with the Medium Armor Skill line by 15%

  • Increases your chance to Pickpocket by 5%

  • Increases your Health Recovery by 100

  • Increases Stamina and Magicka Recovery by 85

  • Increases your Max HealthMagicka, and Stamina by 825

  • Increases your Critical Hit Damage and Healing by 10%

  • Reduces your Detection Radius by 3 meters


Focus: Health and Stamina

  • Increases experience gain with the One Handed and Shield Skill line by 15%.

  • Increases your Gold gained by 1%.

  • Increases your Max Health by 2000

  • Increases your Max Stamina by 2000

  • Reduces the Cost of all your abilities by 3%

  • Restores 333 Health, Magicka, and Stamina when you deal Direct Damage - 5 second cooldown


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